Arts of Death in the Middle Ages (ARH 419)

Time: T 5:30 - 8:00 p.m.
Instructor: Noa Turel

Death was ever present in medieval Europe. It struck precipitously and frequently, often within the home environment, and was a core theme of Christian dogma and liturgy. In this course we will explore how the visual arts shaped and reflected ideas about death and the afterlife in pre-Modern Europe. Journeying from third-century Rome to fifteenth-century London, we will examine images ranging from catacomb murals to cadaver-shaped tombs and explore their connection to major historic events such as the crusades and the Black Death.

Introduction to Time-Based Media (ARS 260)

Time: T/TH 11:00 a.m. - 1:00 p.m.
Instructor: Elisabeth Pellathy

This fundamental course will introduce the practice principles of new media, including sound, animation and video capturing. Experimental projection techniques for the fine arts will also be taught. Students will work with dedicated audio video equipment and learn the basics of sound editing, capturing video footage, and editing that footage. Dedicated projects such as in camera editing, montage, and stop motion animation will allow students to build upon video editing skills. Historical context of media arts is given through screenings, readings, and response papers. Technical workshops are given throughout the semester. Students will engage in individual work and collaboration experiences.

Digital Fabrication (ARS 395)

Time: T/TH 2:00 - 3:30 p.m.
Instructor: Elisabeth Pellathy

An introduction to software and production tools used for designing and fabricating objects. This technology will be used in conjunction with sound, animation, and video installations. Fabrication tools may include but are not limited to laser etching and 3D printing.

Time-Based Media Seminar — Animation (ARS 395)

Time: T/TH 5:00 - 7:30 p.m.
Instructor: Elisabeth Pellathy

This course will expand upon creative ability and depth of expression using digital imaging tools. Students will learn the fundamental vocabulary of animation, such as spacing and timing, motion cycles, exaggeration, and staging. Students will apply technical and aesthetic knowledge in the completion of a series of animation projects, culminating in a creative student-directed final project. Historical context of animation history and its role in the art world will be given, providing emphasis on experimental and underground animation. In-class video screenings and readings will accompany each animation project. One-on-one tutorials will be provided as necessary.
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