GT
Intro.
#1
1.
Game theory is the study of the ways in which strategic
interactions among rational players produce outcomes
with respect to the preferences (or utilities) of those
players, none of which might have been intended by any of them.
2.
Interaction:
If all agents have optimal actions regardless of what the others do, we can
model this without appeal to game theory; otherwise, we need it.
3.
Rationality:
We assume that players can (i) assess outcomes; (ii) calculate paths to
outcomes; and (iii) choose actions that yield their most-preferred outcomes,
given the actions of the other players.
4.
`Rational’
does not mean anything else. In
particular, it doesn’t mean: (i) moral; (ii) sensible; (iii) self-conscious
about one’s plans and reasons.
5.
An
agent is any rational entity. So the
following are all examples of agents: (i) a (sane) person; (ii) a firm; (iii) a
non-human animal; (iv) a plant; (v) a labour union; (vi) a brain cell … and
many others. Examples of non-agents: rocks, cars, buildings, planets, houses.
6.
Preferences
are agents’ rankings of possible states of the world. Sometimes agents know
their own preferences. Often they never think about them; they just reveal them in the choices they make.
(How do we know lions prefer catching zebras to going hungry?)
GT
Intro.
#2
The mathematical theory of games was invented by
John von Neumann and Oskar Morgenstern (1944). Initially, it could only be
applied to zero-sum situations –
cases where one agent’s gain is exactly another’s loss. Interesting economic situations
aren’t like this. Thanks to work by two generations of pioneers (Nash, Selten,
Aumann, Harsanyi, Maynard Smith), by the late 1970s game theory had been
developed to the point where it became the main mathematical technology in
economics.
Why
is game theory so important? Without it, one can study only two types of
markets:
(1)
Single-agent
markets, such as monopolistic ones. Here, there is no interaction.
(2)
Perfectly
competitive (or general-equilibrium) markets. Here, there are so many players
that no single agent’s strategy can influence the outcome. Interaction is thus
irrelevant.
This
is fine for analysis of commodity markets – and not much else. This is why game
theory is sweeping economics.
Other
fields of application:
-
Politics.
Most electoral and administrative strategies pursued by politicians would be
incomprehensible without game-theoretic insight.
-
Behavioral
sciences. Dynamic, or `evolutionary’ game theory is now the foundation for all of the so-called `behavioural’
(i.e., social, psychological and biological) sciences.